In a recent earnings call, Unity Technologies (NYSE: NYSE:U) presented its financial results for the second quarter of 2024, with CEO Matt Bromberg and CFO Luis Visoso providing insights into the company's performance and future outlook. Unity reported exceeding its Q2 revenue guidance, with a notable improvement in both GAAP net loss and adjusted EBITDA compared to the previous year.
Despite this, the company adjusted its full-year revenue guidance downward, anticipating a longer time frame for revenue growth. The call highlighted the upcoming Unity 6 release, enhancements to the advertising business, and the addition of new talent, including Jim Payne as Chief Product Officer for advertising.
Key Takeaways
- Unity's Q2 revenue outperformed guidance, and the company saw a 35% improvement in GAAP net loss and a 29% improvement in adjusted EBITDA year-over-year.
- Full-year revenue guidance was revised downward, with an expected decrease of 2% to 3% year-over-year in the growth business.
- Adjusted EBITDA guidance for the year is now set at $340 million to $350 million, reduced from the prior $400 million to $425 million forecast.
- Cost savings between $5 million to $15 million are planned to counterbalance the revenue decline.
- Unity's Create Solutions and Industries businesses continue to grow, with the Create subscription business maintaining double-digit growth.
- The company is cautious about its Q3 and Q4 growth, focusing on restoring credibility and operational stability.
Company Outlook
- Unity aims for healthy, sustainable, and profitable growth, supporting game developers throughout the product lifecycle.
- The release of Unity 6 is on the horizon, with significant improvements expected.
- The company is strengthening its advertising business, with a comprehensive rebuild of the machine learning stack and data infrastructure.
- Unity is expanding its go-to-market approach, particularly in the visualization of 3D assets within the industry sector.
Bearish Highlights
- Growth business is projected to see a 2% to 3% year-over-year decline.
- Revenue for Q3 is forecasted to be between $415 million to $420 million, representing a 4% to 6% decrease year-over-year.
Bullish Highlights
- Double-digit growth is anticipated to continue in the Create subscription business.
- Unity's ecosystem is significant, touching billions of players and accounting for 60% of the app economy.
Misses
- Full-year and Q3 adjusted EBITDA guidance have been lowered from previous estimates.
- The turnaround for growth may take longer than initially expected.
Q&A Highlights
- Bromberg expressed confidence in Unity's long-term positioning and its differentiated offerings.
- The industry business is seen as a natural extension of Unity's gaming capabilities, with potential for growth.
- Unity's leadership stressed the importance of execution and accountability in its operations.
In summary, Unity Technologies remains cautiously optimistic about its future, despite revising its financial outlook downwards. The company is focused on leveraging its strong position in the gaming and app economy, while driving innovation and operational efficiency. Unity's leadership remains confident in the company's long-term potential and its ability to navigate the current market challenges.
InvestingPro Insights
Unity Technologies (NYSE: U) has shown resilience in its Q2 performance, delivering on revenue and improving its net loss and EBITDA figures. The company's forward-looking statements, however, indicate a cautious approach to growth. To provide additional context to Unity's financial health and market position, the following insights from InvestingPro can offer investors a more nuanced understanding of the company's recent performance and future prospects.
InvestingPro Data metrics reveal a mixed picture. Unity's market capitalization stands at $5.61 billion, reflecting its standing in the industry despite recent challenges. The company's revenue growth over the last twelve months as of Q1 2024 was strong at 36.66%, indicating robust demand for its products and services. However, this was accompanied by a quarterly revenue decline of 7.99% in Q1 2024, underscoring the company's cautious revenue guidance for the year.
The InvestingPro Tips highlight areas of concern and strength. Unity's stock price has experienced significant volatility, trading near its 52-week low, which aligns with the bearish sentiment expressed in the article regarding the growth business's projected decline. On the upside, Unity's liquid assets exceed its short-term obligations, suggesting a solid liquidity position that could support the company's strategic initiatives and weather short-term headwinds.
For readers interested in a deeper dive into Unity's financials and market performance, InvestingPro offers additional tips on the company's shareholder yield, stock price movements, and profitability predictions for the year. There are 12 more InvestingPro Tips available for Unity Technologies, which can be accessed for further detailed analysis and investment considerations.
Unity's commitment to innovation and its anticipation of the Unity 6 release are poised to bolster its product offerings. However, investors should be mindful of the revised earnings and the potential for sales decline in the current year, as suggested by the analysts' revisions and the recent stock price trends. Balancing these factors will be crucial for stakeholders following Unity's journey through a transformative period in the tech industry.
Full transcript - Unity Software Inc (U) Q2 2024:
Daniel Amir: Welcome to Unity's Second Quarter 2024 Earnings Call. My name is Daniel Amir, VP and Head of Investor Relations. After the closing of the market today, we issued our shareholder letter. That material is now available on our website at investors.unity.com. Today, I'm joined by Matt Bromberg, our CEO, and Luis Visoso, our CFO. But before we begin, I wanted to note that today's discussion contains forward-looking statements, including statements about goals, business outlook, industry trends, market opportunities, expectations for future financial performance and similar items, all of which are subject to risks, uncertainties and assumptions. And you can find more information about these risks and uncertainties in the Risk Factors section of our filings at sec.gov. Actual results may differ and we take no obligation to revise or update any forward-looking statements. Finally, during today's meeting, we will discuss non-GAAP financial measures. These non-GAAP financial measures are in addition to and not a substitute for or superior to measures of financial performance prepared in accordance with GAAP. A full reconciliation of GAAP to non-GAAP is available in our shareholder letter and on the sec.gov website.
Matt Bromberg: Thank you, Daniel. Good afternoon, everyone, and thank you for joining today's call. It's a true privilege for me to be here representing Unity as its new Chief Executive Officer. I'd like to begin by sharing some initial observations. Since joining the company a few months ago, I've had the opportunity to visit and learn from our teams around the world, and I've relished the time spent connecting with our customers and our community. Although not one of us believes that Unity is currently performing to its potential, I can tell you with complete confidence that we have everything we need to achieve healthy, sustainable and profitable growth. Our vision for Unity is clear. We believe we can become the only company truly capable of supporting game developers through the entire product lifecycle from the prototyping of a new game to that magic moment where our creation meets its players. Our technology, our people, our deep partnerships provide an incredibly strong foundation and we're operating in large and vibrant markets. The focus now is on fostering a culture of execution of discipline and accountability. We plan to accelerate the pace of our product innovation, strengthen the bond we have with our customers and community and rapidly add new world-class talent to the team. We understand what needs to be improved and we're making the necessary changes to our leadership, our products and our processes with a real sense of urgency. Video games are my passion. I started out as a kid playing Dungeons & Dragons with my friends. I never believe that I'd be lucky enough to be running companies in this industry. I've spent the last 10 years or so working with some of the best game teams in the world, building games in every genre, using at least five different engines and publishing across every platform. I have also been responsible for helping those games find a global audience and build sustainable growth as live services. During most of that time, I've been a Unity customer on both the engine and the advertising sides. And while I was at Zynga (NASDAQ:ZNGA), quite a significant customer. So I understand deeply the power and promise of the Unity ecosystem. The challenges we currently face at Unity and solutions -- and the solutions to those challenges, they're not an abstraction to me. And sitting down with our exceptional teams to implement change is why I'm here. From experience, I can tell you that there is nothing more inspiring and rewarding than helping to bring a great company to its fullest potential. Unity is at its best when we are working hard sitting side-by-side with the developers that we've known for nearly 20 years, helping make and market exceptional entertainment. And so we're rededicating ourselves to that original vision. In this next chapter of Unity's history, we're going to become the partners we once were only better, more focused on initiatives that make a tangible difference to our customers and our community every day. Unity 6, the latest update to our game engine is a great example of this commitment to customer needs. It's on track for release this fall and we believe it will be the most stable, best-performing version we've ever delivered. The preview released in May has already seen significant traction with developers and Unity 6 is going to be the bedrock of our offering for years to come. In our advertising business, we're encouraged by what our customers are telling us about the recent improvements we've made to both our ad networks and our mediation platform. And we're going to complement that good work with a comprehensive rebuild of our machine learning stack and our data infrastructure. We're designing a more agile environment, one more conducive to continuous innovation. And this is going to enable us to lower the cost of experimentation, pursue more ambitious and innovative modeling approaches and integrate data from across our product portfolio, which is going to unlock enormous value for our customers. We're also adding world-class talent to help accelerate this transformation on our ad business. We're pleased today to announce the hiring of Jim Payne as our new Chief Product Officer for advertising. He is a proven product innovator and a luminary in the ad tech business and he understands better than anyone how to -- how publishers create more revenue for their games. And in July, Alex Blum, another experienced ad exec, joined the team as a Senior Vice President of Corporate Development. There's a significant opportunity for growth in our mobile ad business and these two additions will help us realize that opportunity. The entire team is inspired by the challenge of taking its place among the best-performing technology companies in the world. We play a unique role in the ecosystem, sitting at the intersection of mobile, 3D, gaming, AI, data and digital advertising. With better execution, accelerated product innovation and a renewed focus on delivering for our customers and our community, we will create meaningful long-term value. Before I turn the call over to Luis, I'd like take a moment to thank him for his contributions over the past three years and wish him well in the next chapter of his career. We have appointed Mark BarrySmith, our current Chief Accounting Officer as our Interim CFO. Mark has been with us for more than two years and brings a wealth and depth of experience, and I'm confident he'll lead the team through a successful transition. As always, I'd like to thank our customers, our partners and our employees for their ongoing support. I look forward to updating you more on our progress in the time ahead. Luis, over to you.
Luis Visoso: Thank you, Matt. I would start by saying that it has been a privilege to be Unity CFO for over three years. I believe that we have accomplished a lot together, as we expanded margins and fixed the portfolio. I want to thank all Unity employees and particularly those in my organization for supporting me. It has been great to spend the last three months with Matt. I have full confidence that he will lead Unity into stronger performance for customers, shareholders and employees. As he said, we have everything we need to achieve healthy, sustainable and profitable growth. I'm very happy to pass the baton on to Mark. Mark and I have worked together for many years and he knows Unity well. I have full confidence in his ability to lead. With that, let me turn on to our results. We're pleased that the second quarter results exceeded guidance for both revenue and adjusted EBITDA and our continued progress on profitability. Revenue from our strategic portfolio was $426 million, down 6% year-over-year. This compares quite favorably to guidance of $420 million to $425 million. Our GAAP net loss for the quarter was $126 million, a 35% improvement from a net loss of $193 million in the second quarter of 2023. Adjusted EBITDA for the total company for the quarter was $113 million, a 29% improvement from the $88 million delivered in the same quarter last year, excluding customer credits in the prior year. This also compares favorably to guidance of $75 million to $80 million as we continue to drive savings and expand gross and operating margins. This quarter, we expanded non-GAAP gross margin to 84% as compared to 81% in the same quarter of the prior year. The gross margin expansion is driven by cost control and better mix, while increasing our cloud consumption to train our ML models. We continue to manage operating expenses strategically, making choices where to increase spending, where to keep spending stable and where to continue to drive efficiencies. As a result, non-GAAP operating expenses are down 21% year-over-year and down to 59% of revenue from 63% of revenue in the same quarter of the prior year. Proportionately, the largest reductions come from G&A, followed by sales and marketing. These efforts enabled us to reach adjusted EBITDA margins of 25% for the quarter, an 850 basis point year-over-year increase excluding one-time customer credits in the prior year. We delivered $80 million in free cash flow in the second quarter, up 137% from $34 million in the prior year. Cash and cash equivalents at the end of the quarter were $1.3 billion. We closed the quarter with 476.5 million fully diluted shares, slightly down from the prior quarter. This compares favorably to 478 million fully diluted shares in our guidance in the second quarter. I will now provide additional perspective on revenue. Create Solutions revenue from our strategic portfolio in the second quarter was $129 million, up 4% year-over-year. Growth is driven by a 14% increase in subscriptions revenue as we continue to benefit from our price increase and our customer upgrade to higher priced subscriptions. Create Solutions strategic revenue is down 2% quarter-over-quarter from reductions in strategic partnerships and professional services following a very strong first quarter in these non-subscription businesses. Industries continues to be our fastest growing business. In the second quarter, industries grew 59% year-over-year and now represents 18% of the total Create Solutions revenue, up from 12% in the second quarter of '23 and 15% at the end of 2023. Growth solutions revenue from our strategic portfolio in the second quarter was $296 million, down 9% year-over-year and up 1% quarter-over-quarter. We're pleased with the sequential growth after two quarters of sequential revenue declines, which was driven by product improvements and seasonality. On a year-over-year basis, the decline is mainly due to pressures in our monetization business, partially offset by very strong performance from Aura. With that, let me turn to guidance. For the full-year, we're adjusting our guidance down. While we're seeing positive impacts from the improvements being made to our ad network and level play products, we now believe that it will take us longer to see the full impact in revenue growth. Our updated revenue guidance for our strategic portfolio is $1,680 million to $1,690 million compared to $1,760 million to $1,800 million previously. This represents a decrease of 2% to 3% year-over-year and a more cautious view of the expected recovery in our growth business. We expect continued double-digit growth in our Create subscription business. On adjusted EBITDA, guidance for the year is $340 million to $350 million compared to $400 million to $425 million in the previous guidance. To reduce the impact of the revenue reduction, we're driving further cost savings in the $5 million to $15 million range, which is included in the guidance. We believe that there are greater efficiencies to be gained over time through a more disciplined execution. For the third quarter, we're guiding revenue to $415 million to $420 million in strategic revenue, down 4% to 6% year-over-year. Consistent with what I just said for the year, we expect our Create subscription business to continue to grow double-digits year-over-year and that the growth turnaround will take longer to materialize. Our adjusted EBITDA guidance for the third quarter is $75 million to $80 million, which includes investments needed to strengthen our Grow business, in addition to the impact of the annual merit increases. Last, we expect 488 million fully diluted shares at the end of the third and fourth quarters. This is a reduction from our prior year-end estimate of 492 million fully diluted shares. As a result, our net year-over-year dilution will be around 2%. The quarter-over-quarter increase in fully diluted share count in the third quarter is entirely driven by our annual equity grants. With that, let me turn the call to Daniel so that we can take your questions. Daniel?
A - Daniel Amir: Thank you. So with that, we'll open up to questions here. If you're interested in asking any questions, please click on the raise hand button and unmute your microphone and we'll call on you. The first question comes from Clark Lampen at BTIG.
Clark Lampen: Thank you very much. Can you guys hear me okay?
Matt Bromberg: Very well, Clark.
Clark Lampen: Great. Matt, I want to start on the ad business. You mentioned sort of in the shareholder letter that you started the process of rebuilding the ML and data stacks as we think about sort of the roadmap from here in terms of releases and general turnarounds. Could you give us a framework for growth? Is this sort of a quarter long process? Is this a potentially longer process? What's sort of front and center right now in terms of priorities?
Matt Bromberg: Thanks for the question, Clark. Yeah, we've been really upping the pace of our product releases on our ad business and that began before I arrived. We've introduced support for multiple ad units. We've eased integration into our medium -- our mediation platform, we made countless improvements to our models. And as Luis mentioned, we are seeing positive reactions from customers. We're encouraged by those updates and we're going to continue that pace. At the same time, we do feel like we need to do some more fundamental work, as I mentioned in the letter around our machine learning and data infrastructure stack. Because at the end of the day, while you can make incremental improvements and you've got to compete in this market every day, when you have fundamental capabilities that are differential, that's how you win over the long-term. And so we're really excited about the opportunity for that. We have the pieces and we have the data and we have everything we need to do this. We're just going to execute through that activity relatively quickly. And we're excited about the impact that we think we'll see from that.
Clark Lampen: Understood. That's helpful. Luis, if I can follow-up quickly on the guidance. I think just to clarify, you said sort of bridging from the old to sort of current guidance, we should still expect to create growth of double-digits, I think, this year. Is that the right way of thinking about maybe medium-term growth for that business also? Or is there a general, I guess, sort of framework for growth, I guess, beyond sort of '24 that we could think about at this stage?
Luis Visoso: Yeah. Two parts to your answer. One is what I said is that we expect strong double-digit growth from our subscription business within Create, right? As you know, there are three components within Create overall. There is a subscription business, there is professional services and strategic partnerships. Professional services and strategic partnerships will be lumpy as it has always been. Now remember, we had a very strong Q1, less strong Q2, and it will continue to fluctuate based on our agreement. So you should continue to expect strong growth on the subscription side. I think on your '25 question, it's a little bit premature for us. I mean, I think we need to give Matt a little bit more time, let us continue to evaluate things and we'll come back to you and share expectations for next year soon.
Clark Lampen: Understood. Thank you, guys.
Luis Visoso: Thank you.
Daniel Amir: Thank you, Clark. The next question will come from Matt Cost from Morgan Stanley (NYSE:MS).
Matt Cost: Hi, everybody. Can you hear me?
Matt Bromberg: Yeah.
Matt Cost: Great. Thanks for taking the question. I guess on the growth drivers within Create, I guess just following-up on Clark's question, there's a couple of things that are changing. You've got runtime fees coming in with Unity 6, there's the plus to pro transition and potentially any price increases for the subscription tiers. I guess, how should we think about when those things layer in and the magnitude of the tailwind to create results either end of this year or is that something that kind of starts to flow in next year? And then I have one follow-up. Thank you.
Matt Bromberg: Yeah, I'll make an initial observation and then Luis, you can -- will pick up the second half of the question. The first order of business I had when I joined the company was to get out in the road and speak and meet with customers. And I met with individual customers at small groups in New York and also some of our largest customers in the Middle East and Europe. And what I was just really pleased to learn is that there's a real understanding of the important role that we play in the ecosystem and a real excitement around keeping Unity healthy and growing and a real willingness, especially around some of our larger customers to pay fairly for the value we deliver. So that's really great news and it's a testament to the work everybody does here at Unity every day to keep the company strong. There has been a -- there has been a lot coming in on pricing. And one of the things I'll just observe and Luis will take you more into it is that these price increases tend to take time to flow through the system. So they're not something that you see there related both to the upgrade cycle, for example of Unity 6 and other things. So we don't expect to see them right away, but we do see them coming in over time as you've seen -- as you begin to see already with the subscription growth we have.
Luis Visoso: Yeah, Matt, not a lot to add to what Matt already mentioned. I think we continue to benefit from the price increase we took about two years ago, as you know. And what we're seeing very helpful is customers moving to higher price SKUs. The industry SKU, as we've talked before, has been a great success and has been one of our fast -- our fastest growing business and that is, as we've talked before, significantly higher priced and that's helping us drive -- bring in more revenue to drive the business.
Matt Cost: Great. Thank you. And then just quickly, I guess on the outlook farther out, does the Rule of 40 sort of expectation that you laid out a couple of quarters ago, does that still apply or is that something that you're reevaluating right now?
Matt Bromberg: For us, the Rule of 40 is the right kind of goal, right? It's a goal that's focused on building a business with attractive revenue growth and meaningful profitability and that is what we're focused on. We're focused on delivering long-term sustainable growth, both on the top and the bottom line. It's a little bit too soon for us to be able to forecast exactly when we're going to get there, but it's definitely something we're focused on and it's important.
Matt Cost: Great. Thank you.
Daniel Amir: Great. So the next question is from Ross Sandler at Barclays (LON:BARC).
Ross Sandler: Great. Guys, just two questions. Matt, so having used five gaming engines, as you said earlier in your prepared remarks, any fresh view on beyond the Create Unity 6 product rollout that's happening later this year? Any other kind of alterations or tweaks to the product that would help the go-to market there? And then similarly on the ad side, so Jim obviously knows a lot about what made AppLovin (NASDAQ:APP) competitive. Do you think that you just kind of need to tinker with these models to get grow to be more competitive? Or are there assets that are out there that are missing from your portfolio that would kind of supercharge the ad business and get you back to the table and competitive? Thank you.
Matt Bromberg: Yeah, it's my pleasure. Thanks for the question. Let's take Create first. What is really important to understand is we really believe that we're in a unique position with Create with our engine. Not just because it's the best, most performant engine, particularly on mobile and not just because we have such a dominant market share, but because it's the only -- we're the only company in the world capable of supporting the entire game development cycle. And customers want to see the -- those pieces integrated. They want to see both the ad and marketing side acquiring players and monetizing them. They want to have one place where they can -- we can -- they can leverage the data that we provide to maximize their business, both in the building and then -- and the releasing of games. So that's a really -- we're in a unique position and we need to execute better to get there, but it's something that nobody else is capable of doing. So it's something we're really focused on and really excited about. On the ad side of our business, you need to do both. So what we have been doing, we're going to continue to do. We're constantly updating our models. We're constantly releasing new products and that's the day-to-day work. But at the same time, we need to be sure that we have the most modern, most performing data machine learning stack because being able to respond in real-time and to be able to leverage the data advantages we have across not just the engine, not just both of our ad networks and three or four other ad or other ad products. We have got to have the largest database and the most knowledge of video end customers among the most -- anybody in the world having the right stack is going to enable us to leverage that value for our customers and that's going to be really important for the long-term and it's an incredibly important asset and a great opportunity for us.
Daniel Amir: Thank you, Ross. The next question comes from Gili from Goldman Sachs (NYSE:GS).
Luis Visoso: Hey, Gili.
Gili Naftalovich: Hey, everyone. Thanks for taking the question. And first off, congratulations to you, Matt. Appreciate the color in the letter. And given your industry experience, I'm curious to hear what your assessment is of Unity's positioning in the broader industry landscape and how is that influencing the prioritization of initiatives you're putting into place? Can you give us examples of the short-term operational improvements you're taking?
Matt Bromberg: Yeah. As I was saying, I think maybe the piece that's least well understood about Unity broadly is just how central we are to the ecosystem and how large that ecosystem is. Some of the things I talked about in the letter. The game economy is most of the app economy, right? It's 60% of the app economy. We are touching billions of players through our engine and our ad products. There are hundreds of thousands of Unity developers that a Unity -- that a game developer can choose from when they decide to build a game. So these ecosystem questions are really, really important and are going to provide a real foundation for us to grow. On the execution side, for us, it's mostly about rapidly creating a culture of execution and accountability. That's most important for us. We're going out and adding world-class talent to add to that culture of execution and Jim is a great example of that. And then we've got to lean into that execution to accelerate the product innovation we're seeing. And if we can do that alongside recreating and deepening bonds with our customers, some of that has been freight -- a little gotten a little freight in the past. We want to listen better and be better partners and better customers across our business. If we do all those things, we are in very, very nice position.
Gili Naftalovich: Appreciate that. If I can, one more for you, Luis. Can you talk through just the guidance reset? And if there was any change to like linearity in the quarter, I think it was most -- the change was mostly driven off of growth solutions and added caution. Is that based on the way you're accounting for the timing of your new models to be deployed or was there just something in the trends that led you guys to make this change?
Luis Visoso: Yeah, we're just being more conscious -- more cautious as you said. And I mean, when you guide for the full-year and you already have two quarters, you can see Q3 and Q4 and we're guiding kind of stable Q3 to Q4, mostly right plus, minus a few million. So it's pretty stable. So we're not counting with a lot of seasonality in the last quarter and if it comes, that would be great. But that's just being more cautious on the growth side. That's really the driver, Gili.
Matt Bromberg: Yeah, I just want to add that we're really focused on restoring credibility -- credibility within our ecosystem, with everybody in our ecosystem and taking a prudent approach to forecasting and is important for us, mostly because we're so confident that we're well-positioned in the long-term and that we've got a real differentiated offering, but being prudent now is the right approach.
Gili Naftalovich: Great. Thanks.
Daniel Amir: Thank you, Gili. The next question comes from Dylan Becker at William Blair.
Dylan Becker: Hey, gentlemen. Just one here for the sake of time. Matt, great to speak with you and congrats on the next endeavor, Luis, here. You guys did call out industries growth of 60% here, obviously pretty impressive becoming a larger share of Create. I know Jim had talked a lot about the opportunity there, but wondering as you're seeing kind of incremental traction with partner scalability, you'd sold off the piece to cap Jim and I of establishing kind of that broader ecosystem, maybe leveraging more SIs. Any kind of additional color there would be great. Thank you.
Matt Bromberg: Thank you for the question. Yeah, we're really excited about the opportunity in industry and we've -- we are continuing to see real progress there, focus on specific end markets like auto, retail and manufacturing, but also really more broadly, anywhere where visualization of 3D assets across devices and platforms is of most value and that's a -- those are very broad applications. So we're seeing that demand is really strong. We added a bunch of new customers in Q2, including Audi and Diageo (LON:DGE) as well as Bosch Rexroth, the German engineering firm. So we are continuing to see growth and velocity there. I'm very, very excited about this as I came in and looked just at the logos we have and the way this business is expanding there. I know Jim was really bullish on it, and we're really lucky to be able to leverage his expertise and continue to do that. But there is real opportunity in this business for us and we're leaning into it.
Dylan Becker: Great. Thanks, Matt.
Daniel Amir: Great. The next question is Parker Lane from Stifel. Parker? Parker, we can't hear you.
Parker Lane: Can you hear me now?
Daniel Amir: Yeah. We can hear you.
Parker Lane: Sorry about that, guys. Thanks for taking the question. Matt, just to piggyback on Dylan's question there. I was wondering when you look at the opportunity in industry, is there any significant change in the go-to-market approach or the opportunity set that you guys have historically gone after? I know you've made this shift that Dylan just alluded to in the delivery mechanism. But as far as what you want to go after, is it largely business as usual there?
Matt Bromberg: No, I think to Dylan's point, it's historically, this business for us has been a lot of pull. So the market demand is there and we'll become aware of customers using Unity to prototype things and then -- and then our sales motion will start and we add customers. So that's a spectacular -- that's spectacular. But it's -- we can complement that go-to-market by building out the motion in a much larger way, through SIs, through other partnerships, we're still really at the relative beginning of that process, which is frankly what's so exciting about it. And we can find the right mix between our own direct sales and going to market with key partners. And that's just beginning. So that's what gives us so much confidence there's a lot of runway here.
Parker Lane: Got it. Appreciate the color. Thank you.
Daniel Amir: Thank you. And the last question will come from Josh Tilton from Wolfe.
Josh Tilton: Thank you so much for squeezing me in. Can you guys hear me?
Luis Visoso: Yeah. Very well, Joshua.
Josh Tilton: Two questions for me. First of all, Matt, congratulations. I guess what I'm just trying to understand is if I take a lot of the questions that were asked on this call today is I kind of left the shareholder letter feeling like we have a new starting lineup, but I'm not exactly sure what the playbook is going forward. And I guess if you were just like summarize broadly in a few sentences, what is the playbook to getting Unity back to greatness? And like what can you tell us to give us some confidence to investors that you guys can actually execute on that strategy. And again, just a follow-up from that question.
Matt Bromberg: Yeah, thanks for the question. So really simply, what we're going to do is we're going to create a culture of execution and accountability and drive forward in a way that is highly differentiated from how we've gone to market in the past. We're going to add world-class talent really quickly. We are bringing new leadership into the company. We're going to listen to our customers better and be more responsive. We're going to see much more product innovation much more quickly. And we're going to share progress with you and as we go. So it's been 90 days. We don't want to get too far out in front of the process. But look, it's our strong belief, as I said in the letter and I said at the top that we are the only company in the world capable of being this really important space in a very, very large market. So we're well-positioned. I can tell you that today, I'm even more excited than the day I started because I can see that the pieces are here. The people are here, the technology is here, the assets are here. Our partners want us to win in both parts of our business. The ad -- our ad business, people want us to be a strong competitor in our engine business, same thing. So everybody is rooting for us. We have a vision. We've got customers that are rooting for us and we have all the pieces and parts. All we have to do is execute. And that's a position I want to be in because we can execute and we will. And that's why you should have confidence. And you're going to have -- you're going to have to stick with us a little bit here to see how that turns out, but we're really, really confident.
Josh Tilton: Super helpful. And then maybe just a quick follow-up for me. It feels like there used to be a lot of excitement around the non-gaming create business. I may be making this up, but I feel like you guys used to talk to the potential for it to be larger than the gaming create business. You're obviously coming from a gaming background. You seem very focused on fixing the relationship with those gaming customers and improving kind of the ad side of the business as well. So how do we think about investments in the forward trajectory of that non-gaming create business as you kind of come and sit in this new role?
Matt Bromberg: Yeah, it's a great question. I think we see our industry business as a natural extension of the capabilities that we develop in the core customer segment in gaming. So I don't see them as at odds. All the technology investments and the product -- and the product development we do tends to benefit us in industry as well. So there's no lack of enthusiasm from our perspective. I do think that over the years, we have talked a lot about it and this goes back to the question on execution. I have full confidence that this is going to grow, but we also need to be super clear about our prioritization. So getting right with our -- in our existing customer segment and executing there is job one. We have more than enough to go into job two around building our own industry, again, which is we see as a natural outgrowth. So we can execute better on our go-to-market motion there, which we can and strengthen our core, we can do both at the same time.
Josh Tilton: Super helpful. Thank you so much.
Matt Bromberg: My pleasure.
Daniel Amir: Thank you. So before we wrap up, I wanted to provide Matt some final words.
Matt Bromberg: Yeah, I just want to thank you all for spending the time with us today. As I've shared with you, we believe we have the clarity of vision and all the pieces that we need. And we look forward to telling you more about this and as we go, and we really appreciate your support and we look forward to seeing you again soon.
Luis Visoso: Thank you.
Matt Bromberg: Thank you.
Daniel Amir: Thank you, everybody.
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